Luny Docs
Program Unity in Lua
Luny On GitHub
Luny 0.5 - Unity 6.1 - Lua Scripting API
The following assemblies, namespaces, types and members are available in Lua.
UnityEditor.CoreModule
Unity.CodeEditor
Unity.Profiling.Editor
UnityEditor
UnityEditor.Actions
UnityEditor.Advertisements
UnityEditor.AI
UnityEditor.Analytics
UnityEditor.Animations
UnityEditor.AssetImporters
UnityEditor.Audio
UnityEditor.Build
UnityEditor.Build.Content
UnityEditor.Build.Player
UnityEditor.Build.Profile
UnityEditor.Build.Reporting
UnityEditor.Callbacks
UnityEditor.Compilation
UnityEditor.Connect
UnityEditor.CrashReporting
UnityEditor.EditorTools
UnityEditor.Events
UnityEditor.Hardware
UnityEditor.Inspector.GraphicsSettingsInspectors
UnityEditor.Macros
UnityEditor.Media
UnityEditor.MPE
UnityEditor.Networking.PlayerConnection
UnityEditor.Overlays
UnityEditor.PackageManager
UnityEditor.PackageManager.Requests
UnityEditor.PackageManager.UI
UnityEditor.Playables
UnityEditor.Profiling
UnityEditor.ProjectWindowCallback
UnityEditor.Purchasing
UnityEditor.Rendering
UnityEditor.Rendering.Analytics
UnityEditor.SceneManagement
UnityEditor.Scripting
UnityEditor.SearchService
UnityEditor.ShaderKeywordFilter
UnityEditor.ShortcutManagement
UnityEditor.Sprites
UnityEditor.Toolbars
UnityEditor.U2D
UnityEditor.UnityLinker
UnityEditor.VisualStudioIntegration
UnityEngine.CoreModule
Unity.IntegerTime
UnityEngine
UnityEngine.Device
UnityEngine.Events
UnityEngine.Playables
UnityEngine.Profiling
UnityEngine.Rendering
UnityEngine.Rendering.RendererUtils
UnityEngine.SceneManagement
UnityEngine.Scripting
UnityEngine.Search
UnityEngine.Serialization
UnityEngine.Sprites
UnityEngine.U2D